Showing posts with label gaming 2008. Show all posts
Showing posts with label gaming 2008. Show all posts

Tom Clancy's End War

Tom Clancy's End War


  • Strategy for the next generation: Led by creative director Michael de Plater (Rome Total War), EndWar will redefine strategy gaming. Designed exclusively for next-gen consoles EndWar will create a theatre of war, immersing you in the drama of World War III in a way you never thought possible.
  • Fight For Your Nation: Pick a side US, Europe, Russia - the fate of the world is in your hands. If you don’t step in to save your homeland, who will?
  • Command Your Army: Grow your army into the most powerful force on the planet. Your army is completely customizable, and experience breeds strength - your units grow more powerful with every campaign you fight.
  • Light Up The City of Lights: Tom Clancy’s World War III won’t be won by capturing remote deserts or grasslands but by striking countries in the heart. Paris, Moscow, Washington D.C. will all erupt in flames as you battle your way through the fully destructive playground.
  • A Whole New Kind of Massive: EndWar will be an online multiplayer experience unlike anything you’ve ever encountered. 16 player matchups? Try hundreds. 30 minute battles? Try persistent matchups lasting for months at a time. This isn’t a skirmish, it’s World War III.
  • Talk Your Way to Victory: Put the controller aside and start shouting commands. EndWar can be played almost entirely via voice command.
  • Legendary

    Features:

    • A war of mythic proportions - Lead awe-inspiring fire-fights where high-caliber ordnance meets beak, talon, claw and fang. Dynamic environments crumble around you as you and your enemies tear an interactive, living, breathing environment apart in your battle to stay alive.
    • Global combat in stunning locations - Devastation is realized on an unprecedented scale. See internationally recognized structures and monuments to mankind fall before the primal onslaught of titans. Every feature, every location is realized in breath-taking high-definition.
    • Think fast or die combat - Man is no-longer top of the food chain and you are the hunted. Witness stunning artificial intelligence in action as packs of werewolves attempt to outflank you and giant gryphons tear through buildings to drag you screaming into their world.

    World of Warcraft: Wrath of the Lich King Achievments

    While Wrath of the Lich King will improve many of World of Warcraft's existing features, it will also introduce plenty of brand-new ones to keep the game fresh and interesting. One of these new features is sure to suit a wide range of play styles: achievements. These self-contained goals will offer new challenges, satisfy goal-oriented players, allow others to see your accomplishments in World of Warcraft -- and are just plain fun.

    World of Warcraft's achievements system will launch with more than 500 individual achievements covering every aspect of gameplay, including world exploration, PvE, PvP, professions, and character development; from the purely whimsical to the truly epic, there will be something for everyone. Some achievements come with in-game rewards such as tabards, vanity pets, and titles. All of these rewards are purely cosmetic and just for fun, but you'll certainly stand out when you proudly display them.

    Types of achievements:
    • Player-vs.-Player: This includes arena, battlegrounds, and world player-vs.-player objectives. A few examples:
      • Hot Streak: Win 10 ranked arena matches in a row.
      • Alterac Valley All-Star: Capture graveyards, towers, and kill the enemy leader all in one game.
      • City Defender: Kill 50 enemy players in your faction's capital cities.
    • Dungeons and Raids: Every end boss of every raid and dungeon in the game grants its own achievement. Future achievements in this category may include ones for completing a run without any player deaths, with fewer than the maximum number of players, or within a certain time limit.
    • Professions: Advancing to each tier of mastery in a profession earns you an achievement, and there are specific achievements for secondary skills (with major professions to follow).
    • Quests: Quest-based achievements include completing a certain number of quests and completing specific quest lines. This category contains zone-specific subcategories.
    • Events: Seasonal events such as the Midsummer Festival, the Lunar Festival, and Hallows’ End have specific achievements of their own.
    • World Exploration: You’ll earn achievements by exploring each zone in the game -- and get meta-achievements when you fully explore a continent.
    • Reputations: This set of achievements includes attaining exalted reputation with each faction in the game.
    • General: These achievements tend toward the whimsical, including getting a shave and haircut (a new feature of Wrath of the Lich King), obtaining a certain number of tabards and vanity pets, falling from a great height, and more.

    Star Wars: The Force Unleashed



    This entry in the Star Wars saga casts players as Darth Vader's "Secret Apprentice", unveiling new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the largely unexplored era between Star Wars: Episode III Revenge of the Sith and Star Wars: Episode IV A New Hope. In it, players will assist the iconic villain in his quest to rid the universe of Jedi - and face decisions that could change the course of their destiny. As its name implies, The Force Unleashed completely re-imagines the scope and scale of the Force by taking full advantage of newly developed technologies that will be seen and experienced for the first time anywhere in videogaming.

    A Star Wars: The Force Unleashed demo is on its way to PlayStation Network and Xbox LIVE in August. The demo will be a special secret version of the Tie Fighter Construction Facility level, modified with a different ending than in the final version of the full game itself. Unlocked Jedi powers will also be available for players to experiment with.




    Call of Duty: World at War




    Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII. Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.

    Pre-order ships 11/11/2008